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Patrick Rauland: Just a quick note before today's show, we did have some technical difficulties. You'll hear a slight clicking sound when the guest is speaking. We tried to fix it, but even the original file had these ticking sounds. Sorry about the annoyance, and onto the show.
Patrick: Hello, everyone. Welcome to the Indie Board Game Designers podcast, where I sit down with a different independent game designer every single week, and we talk about their experience in game design and the lessons they've learned along the way. My name is Patrick Rauland, and today I'll be talking with Christopher Kaspar, who is working on a game called Keeps. Christopher, welcome to the show.
Christopher Kaspar: Awesome, thank you so much for having me. I've listened to a few episodes here, and actually, a couple of my good friends have been on previous episodes, people that have helped me develop Keeps. So, it's an honor. Thanks for having me.
Continue reading “#104 – Christopher Kaspar”