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Patrick Rauland: Hello, everyone. Welcome to the Indie Board Game Designers podcast, where I sit down with a different independent game designer, and we talk about their experience in game design and the lessons they've learned along the way. My name is Patrick Rauland, and today I'm going to be talking with Sam and Ed Stockton, who designed Cult of the Deep.
Now, normally I talk with people right before their Kickstarter comes out, right after the Kickstarter comes out, or maybe a little bit later after that. But in this case, what's cool is the game is done, Cult of the Deep, but the Kickstarter is going to be coming out next year, so we might be able to get into some different topics in this interview. With that, Sam and Ed, welcome to the show.
Sam Stockton: Thank you.
Ed Stockton: Thanks for having me.
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